Recording summary · June 2024
The K-2 THROWING KNIFE: Testing the only MELEE weapon in Helldivers 2 (INSANE DAMAGE)
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Overview
The Helldivers 2 Viper Commandos Warbond update added the K2 throwing knife to replace grenades, which supplies eight knives upon deployment but lacks displayed stats and traits.
In testing against Automatons and Terminids, the throwing knife does not fly straight, bounces off rocks and enemy armor, cannot destroy bug holes, and performs significantly worse than standard grenades, prompting suggestions for melee functionality and knife retrieval.
Warbond unlocks involve perceived grinding and costs amidst frustrations with loading screens, slow animations, and low visibility, while other Warbond weapons include the well-regarded Bushwhacker shotgun and the unused Liberator Carbine.
Themes
K2 throwing knife mechanics, performance, and missing stat information.
Viper Commandos Warbond items and general gameplay frustrations.
Developments
A player launches into an Automaton mission on a rainy planet to test the throwing knife.
A player switches to a Terminid mission after navigating ship menus, animations, and planet selection.
Uncertainties & gaps
The intended gameplay purpose of the throwing knife, such as stealth viability or specific effectiveness against bugs versus Automatons, remains unclear.